If you want to count Oath to warriorァs effectivity AP/HP ratio, you need to add AP for Oath.
Flurry - Costs 8 AP, 12 cooldown. You need spen AP to come to the enemy. Compares to DeatPunch ->> 9 AP, 1 cooldown, range 5m, +50% damage
Regarding Wirlwind. There is a Mass Disease for example. It makes a lot more damage and hit bigger area. For 1more AP.
Warriors are just meat shield for mages and scoundrels. If any combat realted skill has worth, then shield. You can make about 70% block chance. Warriors have also nice skill The light - substract 2 from saving throws. No chance to negate. That is powerful precursor for scoundrel's knock and backstab to death.
you think spells do more damage...that just isnt so.
Even 1500 > 1000 doesnt change your point of view. Stuborn like always. I like people who stays on their terms. :-]
... actually wait, that doesn't matter since STR doesn't boost damage, just chance to hit.
Right, mage's lowering cooldown by int and buffing damage by Int is crazy overpowered.