Thanks for that great TOOL!
at first i want to give an huge applause to you and your fantastic guide for the material editor in the divinity engine.
After a while of testing, i wanted to modify an object and change some textures of it.
The export import of the MESH works correctly. Then I start to creat a new material with an new texture. I save the material as .lsmg (the only possibly file)
After that i start to import the new material, but i had to notice that the resource manager only let my import .lsb.
Have any one a idea, how i can get the .lsmg to an .lsb fiele? That i can import the material to the engine?
Greedings
Last edited by Sebbo Studios; 27/04/15 08:18 PM.