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That's true except for a couple of things. You can do so much more damage with a melee weapon than a bow...it's amazing how long it takes to kill something with a bow late in the game, and if you were role-playing a ranger or someting you'd be sorry you didn't switch to sword just because of the pain of killing something. There are only a couple of decent bows in the game, but a plethora of good swords so it's almost like the choice is made for you.

Second of all, if you put points into a skill, wouldn't you like to know that it did something? <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

As for the analysis, thanks for the info...good to see the melee weapons work as advertised, I didn't do a comprehensive study on that so it was merely perception for me. But it's also good to see more proof towards the feeling that true shot didn't work...I think with that it would be much easier to justify going ranger!



I agree with but if the skill in a game don't work what we can do, nothing, just talk about and wait for a patch or something like that, i don't have to concern about if the skill work or not else if is a mage skill, imagine you think your mage can be cast a firebolt and he hands up and nothing hapens, it's much bad, how you and me prefer swords and melee damage because it's the best we have from the game, is better that skills work or we are dead. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


Who's gonna show you how to fly!