The modding tools aren't by any means "bad" now. The Divinity Engine is one of the better ones I've worked with, in my opinion.

Sure, it was frustrating to learn and to set up properly, but once you get it going, it's not bad.

I have a member of this forum test playing my mod and taking extensive notes. He's busy, I'm busy, so progress is slow. Once he gives me his notes on his playthrough, I'll complete my mod. I really wanted to have it out in May, but it's looking more realistically like June.

It should take the average player somewhere between 4-8 hours by my estimation.