Any game that can be played primarily with a mouse can be played with a controller, as long as reaction time isn't critical (especially in a PvP game, an extra step to do anything on a console compared to a PC would be a disadvantage).
Sure, but the possibility to tag on controller ability isn't what's up for debate. It's the often observed "streamlining" that comes with the multiplatform appraoch and voice acting.
Anyone who worked with professional voiceover productions can tell what lenghty and cost extensive process it is. The chances of voicing the same amount of text and options as in the original game are rather slim, unless the production has money and time to burn. Also, all it does, is adding polish, to promote the shiny factor, which seems so all important these days. Shiny comes before content and that's exactly one of the reasons, why I don't buy so called AAA titles anymore.