Any game that can be played primarily with a mouse can be played with a controller, as long as reaction time isn't critical (especially in a PvP game, an extra step to do anything on a console compared to a PC would be a disadvantage).
[...]
White theoretically true, you know full well that it's not, in practice. No-one would design a game with the intent of using a controller to fulfil the function of a mouse, these days, and no-one in their right mind would play a game with a controller if the controller functioned like that. You're grasping at straws.
Originally Posted by ninnyjams
Originally Posted by Luckmann
Originally Posted by ninnyjams
[...] (for the life of me I'll never be able to understand people who actively want it gone) [...]
Really? No-one has taken the time to explain the fundamentals of the issue for you?
It's essentially comes down to the fact that in order to accomodate a controller, you have to dumb down the controls of a game to work with the limited input of controllers, thus cheapening gameplay and options.
It's not rocket science. Limiting a PC game because of controllers is no different than limiting any other part of a game because of consoles.
Originally Posted by Stabbey
Originally Posted by Luckmann
Haha, what? So not only is it being turned into a multi-platform title (the bane of all good gameplay on PC:s since forever) but it requires a DirectX 11 card?
**** off five ways 'til Sunday. That's all I really can say to that. Been waiting for this update since forever, and all it does is screw us over? ****. You.
A PC game being ported FROM PC TO CONSOLES does not, repeat NOT magically convert the PC version to garbage. You are not going to catch reverse-port-cooties.
Yes it does. We've yet to see a single game that hasn't suffered when subjected to multiplatformization.
But it's not magical, though. It's due to inherent limitations of the format in question, and the resulting compromises.
You're so oppressed as a mouse and keyboard user. I think you'll be fine.
It's not about oppresshun, you nit. It's about games and controls becoming garbage because they have constraints imposed on them due to limitations that shouldn't affect you.
The point of Raze is an excellent example, and is what would happen if the roles were reversed. Imagine console games being made to comply with the otherwise superior keyboard and mouse controls, and you'd have to control a pointer with your control stick. It's absurd, and that's just how absurd limiting PC games to controller schemes is.