I understand your points of view, guys. I know some companies may simplify the game in order to make it to consoles. I am a console player and always thought this kind of thing was just laziness, but it can be financial. They need to bring it to consoles so they can make the game sell more and make all versions better in the end, but in this process some things are lost. Witcher 3 developers just said that while the game received some graphical downgrades on PC version, the game only have that magnitude because of the consoles versions. They had more money to make the game bigger, but the downside was they couldn't just optimize the graphics so they could please PC players.
It's bad, I know, but it how things work. Same can't be said about divinity, cause it was created using kickstarter.
In short, what I wanna say is that sometimes we complain about a game being multiplatform, but the truth is that if it wasn't,then maybe it would never exist at all, or it could release, but poorly
Last edited by Rafoca; 27/05/15 12:08 PM.