Well, less useless combinations and better allocation would at least help the gameplay aspect, yes.

Nonetheless, in conjunction with the rest of the game I'd also prefer to see a matching characteristic item system, instead of a mostly generic one.
A game I really liked regarding that was NWN. Actually all magic items were unique, just slightly RNG influenced in their distribution.

Last edited by Seelenernter; 30/05/15 07:45 PM.

Think for yourself! Or others will do it...