I understand your concern with stacking too many damage mods, but rage and oath of desecration already don't stack. And being able to attack twice as many times also does a lot of damage.

In regards to stealth, the fact that leap and invisibility are so readily available for rogues to escape AAOs, I wouldn't feel too bad if mine couldn't stun and then stealth, but you do make a pretty good point. However, I say that applying CC is also a good way of making a rogue safe.

My concern with the invisibility spell is that it can have a 1 turn cooldown, meaning you can use it at the end of every turn and end up pretty much invincible. The devs need to do SOMETHING about that.

Last edited by Blaze997; 05/06/15 05:42 AM.