Hello everyone!
Hope some of you remember me during the development of Divinity: Original Sin Alpha & Beta and hope I recognize some old faces here.
Well this is my suggestion that is needed for the sequel and hope you take a read and put your thoughts and ideas to it.
http://larian.uservoice.com/forums/...dynamic-and-engaging-gameplay-system-pleI also realize the ideas we are making are mainly for stretch goals, so hopefully these mechanics will be in game and hopefully support their engine.
There are so many I can think off to make the sequel better but these are main ideas that will keep players playing the game.
I also know there are some bad mechanics from the original one that I would like to see improved on the sequel BUT I am guessing they already know especially for the Enhanced Edition.
Well hope to here your thoughts everyone and your ideas that will make the best sequel to the "First Sin" :P
- Texoru