I RPG a person, not a team. I want any NPC I ask to join me to be a unique individual with their own likes/dislikes/issues/etc. Otherwise I'm just grinding a story using Bot-A, Bot-B, Bot-C and Bot-D.

To me this is the major difference between Bauldar's Gate and Icewind Dale. In BG you role-play a character, not a team, even though you control that team during combat (though I loved playing DAO and using the companions tactics to let them control themselves .. more challenging). Some like teams and that's ok, however when I do it I end up building some elite unstoppable custom made squad and the game get very boring.

Granted DOS made you play two characters and it was awkward at times, but the gameplay made up for it.