Tbh, I was really excited when the day/night schedules were first announced for DOS and then got really disappointed when they had to be cancelled. But after actually playing DOS I have to say that I haven't really missed the day/night cycles: the game had so many other mechanics that I didn't feel that it really needed day/night cycles to be eenjoyable and immersive. I would of course welcome the addition of day/night to DOS 2 but I would rather have a more polished existing game features than half-done day/night cycles.