For me thats a Hard Topic.
One of my Most Favorite Parts in Divnity Original Sin were, that you can make your two Lead Characters by yourself. If you play it alone or with Friends, because the Game were so open, you could Roleplay that game, because it felt really like Pen & Paper RPG, and i love that. But what you whishes is, that we get Pre-defined Characters with own personality. That kinda destroy`s the uniqueness of the Game(/Original Sin Series). I kinda have the fear, that happen already, and that also will be a huge "Let Down" for me and my friends, and destroys the Pen & Paper feeling. Everyone of my Friends want to make their own Character, choose their OWN Race. If we want to travel es four Dwarfs, the Game should let us be... maybe i missed the part, were they said, all 4 players can make their own Characters, with their own personality, but for me it sounded, that there are predefined Characters, which plays the other three Players. And truth to be told, i don`t like it. If there are any Predefined Characters, they only should be Optional to pick up for Soloplayer, but not important for the Mainplot. If so, i already can say, that the Game lost three buyers(except me, i`m huge divinity fan and would also buy it, if it is piece of s****)...


I hope also, we will be able to save our Characters as Characters and not only as Savegames like in Original Sin.

@Baardvark:
Sorry but i don`t like your Idea/Concept. Maybe if its optional or via Mods. For me one of the good points about D:OS were, that you have to combine the Strenghts of your Characters(because all of them also have weeknesses). To Plan and play tactical. And for that, you need 100% control of all the Characters. If you in a Fight, did plan something and than some of your Companions run away...sorry but no...

Last edited by LightningYu; 01/09/15 02:38 PM.