Originally Posted by Dr Koin
As I was saying in the comments section of the KS page, I don't like, for now, the idea of the Dragon branch. I get that the lizards think they descends from the Dragon, and it would make sense they'd try to emulate their ancestors in shape and ability, yet I have a hard time picturing "lizards" as fire-breathers, even in the late game. Not sure I like the idea of the temporary wings too, nor the idea of suddenly getting huge for a few turns.

I think racial abilities should be more subtle things. Warm and Cold blood, I really, really dig. Excellent idea I now want into the final product! Poison extraction, hell yeah. And things like that. Subtle. circumstancial. Double-edged. Reminds me of Character creation in Arcanum and Daggerfall, when whenever you'd take a beneficial effect, you had to compensate with a detrimental one.


I'm going to agree with this. No fire breath or wings for lizards. Considering what the Patriarch said about what Dragons really are in Div 2, it doesn't seem to make a lot of sense for lizards to be dragon descendants.