Oh I'm merely quoting what the team at Larian suggested in the latest update :
10% chance to fall asleep when chilled (Passive)
Cold-bloods get sleepy in low temperatures. We see it happen at Larian all the time...
Automatically hastened when warm/hot (Passive)
Hand them a cup of coffee on the other hand...
Which somehow makes sense, biologicaly. Doesn't it ?
And gameplay-wise, it fits quite right into what we got used to DOS1 : playing with elements. So, a double-edged racial skill with real connections to the higher gameplay, while retaining a minimum of logic, I'd say it's a winner.
