Originally Posted by Vometia
Nice to see you around again too. smile

I completely understand what you're getting at, I ended up wanting to hide under the duvet after unsuccessfully trying to figure it out. Part of me thought that was a bit of a cop-out as I managed to change some of the models in Ego Draconis even though it wasn't officially supported, so I kinda thought if the determination is there... but I guess that's what happens when a person has such random whims. laugh

To be fair to you, modding Skyrim is extremely well supported and has a very long heritage going back to at least Morrowind, both officially and in terms of user-made tools. Although Bethesda's take on the Gamebryo engine and derivatives is a bit wobbly it does at least mean that they're some of the most accessible games out there for would-be modders, and actually I used some of the same tools to muck about with Divinity 2 (Blender worked with just a little faffing about, as did NifSkope, for example, but I digress). Talking of digressing, I'm hoping that FO4 will have the same degree of support: I guess we'll find out before too long...


I will be trying FO4 also! to help kill time til Divinity OS II ^^