On the Devline chat, Swen answered the question (which hopefully he understood), and said that the passive abilities for certain proposed skill groups would come from Talents.

  • Bard - "Weave Lies into your Tales"
    "Influence NPC" Those seem rather vague, kinda like they give you new dialogue options.
  • Summoning Master "Summon more than one extra Ally" Does that apply to any of the possible summons, or only to specific ones in the summoning master tree?
  • Juggernaut "Get stronger as your health drops" "Dual-wield Axes"
  • Alchemist "Improved benefits from potions"


That's actually pretty good news, in fact, because it means that even if the way to make full-fledged skill trees are not picked, some of these Talents could be added to the game anyway.