Originally Posted by Madscientist

No level scaling. In Oblivion I had epic battles against rats and I was unable to beat 2 goblins at once after killing lots of demons. This took away any feeling of progress and I quit playing. I think you should not change things from D:OS.

I remember this too. Oh my god that was awkward. Being completely rekt by a rat at level 25...

The thing with level scaling and monster respawning, when put together, IMO, remove the sentiment of progression because, like said above, you go back at like, the beginning of the game and you encounter a rat that is doing 1000 dmg to you like a giant or a dragon would do.
For me, you're supposed to completely destroy monsters at the beginning of the game if you come back 10 hours later.