The original premise given in the Kickstarter was that you create only ONE character, but could have a party of 4. The other three characters would be from the pool of companions who break out of Fort Joy along with the main character.

Some people expressed a desire to be able to create all 4 characters themselves. So let's take a look at the pros and cons of those two positions.


Create One Character only
Pros
  • Creates a stronger focus on that character. ("This is MY character.)
  • Allows for additional party members to have hidden agendas and origins.
  • Allows for Companions to have specific dialogue for them only, like what Bairdotr and Jahan had in DOS 1.


Cons
  • Less of a sense of connection with the additional PC's.
  • Hidden agendas of companions could interfere with the main character's goal.



*****


Create All Four Characters only
Pros
  • Makes all characters seem as important as the first one
  • Picking their origins may allow for better party cohesion of goals (or not, depending on preference)
  • Better synergies between party members?



Cons
  • Creating all party members means picking their origins, thus revealing their personal goals.
  • Makes all companion dialogue generic based on their origins and race, no unique dialogue.



*****

EDIT: Part of the issue depends on what Larian decides the role of the companions in the prison break should be: full fledged characters with personalities and unique dialogue, or a collection of racial, origin, and ability score modifiers.



While I can understand why someone would want to create all 4 characters, I would hate being forced to create all 4 characters. In my view, that would take away too much of what would make the game special.

What do other people think?

Last edited by Stabbey; 11/09/15 05:35 PM. Reason: additional issue