The original premise given in the Kickstarter was that you create only ONE character, but could have a party of 4. The other three characters would be from the pool of companions who break out of Fort Joy along with the main character.
Some people expressed a desire to be able to create all 4 characters themselves. So let's take a look at the pros and cons of those two positions.
Create One Character onlyPros- Creates a stronger focus on that character. ("This is MY character.)
- Allows for additional party members to have hidden agendas and origins.
- Allows for Companions to have specific dialogue for them only, like what Bairdotr and Jahan had in DOS 1.
Cons- Less of a sense of connection with the additional PC's.
- Hidden agendas of companions could interfere with the main character's goal.
*****
Create All Four Characters onlyPros- Makes all characters seem as important as the first one
- Picking their origins may allow for better party cohesion of goals (or not, depending on preference)
- Better synergies between party members?
Cons- Creating all party members means picking their origins, thus revealing their personal goals.
- Makes all companion dialogue generic based on their origins and race, no unique dialogue.
*****
EDIT: Part of the issue depends on what Larian decides the role of the companions in the prison break should be: full fledged characters with personalities and unique dialogue, or a collection of racial, origin, and ability score modifiers.
While I can understand why someone would want to create all 4 characters, I would hate being forced to create all 4 characters. In my view, that would take away too much of what would make the game special.
What do other people think?