this stretch goal is probably the most important to me (apart from the undead hehe )

i certainly cannot make large campaigns like DOS or DOS2 (no time), but to be able to quick build some kind of dungeon/overland crawl mixed with a little story line i come up with and then play it, all done within a couple of hours would be uber aweseome!

first i did not like it, but sword coast legends concept of pre-made randomly assembled maps has the pontential to do exactly this. mix this with DOS open class system, open game play, some tile-by-tile editing of the map portions i dont like and "the answer to life the universe and everything" is not 42 but the DOS editor hehe

Last edited by 4verse; 12/09/15 01:36 PM.

"I don't make games to make money, I make money to make games". (Swen Vincke)