I thought there were a lot of cool talents that customized your character a lot, actually. Some of them were boring, maybe more than 50% of them even, but a lot of them were serious gamechangers: Glass Cannon, Zombie, Lone Wolf, Quickdraw, and even Pet Pal are massive, and things like Leech, Five Star Diner, Bully, Elemental Affinity, and Walk it Off were neat, both for roleplaying value and changing playstyles, though balance wasn't always right (some OP, some UP). Some talents are extremely class-specific, like Back Stabber and Opportunist or talents with high requirements, which is fine, but a lot could be used by any class. If they reworked around half of the current talents and added 10-20 more, we'd be in a really solid place with talents I think. Not sure what they've done with talents for the EE.
I do kind of agree that talents should usually be tradeoffs so it's not necessarily a no-brainer to get something like Quickdraw. I mean, it'd be cool if it reduced AP cost of ranged weapons by one, but it lowered your crit chance or something. So if you wanted to go for deadly power shots, it's not necessarily the best talent.
I would also love it if talents had a visual effect on your character, but that's a lot of work, especially if they add more talents.
Finally, I hope they rebalanced the demon which you can trade talents for, since there's virtually no reason to get the All Skilled Up talent and some others when you can get 10 ability points for a talent instead.