One thing that I want with the editor, is that it's friendly to a point that you don't have a have a computer science degree in order to be able to design quests.

When your 'tutorial' goes into designing tuples and then into databases (for a simple quest), there are clearly some issues that need to be resolved around the editor to make it usable for those that don't actually delve into python programming/scripting or whatever. There are better and easier ways to do this that can actually save time for a lot of people working on making these.

Having a complex and quote "powerful" editor is okay, but people just using it to make something that should be really simple shouldn't be subject to a learning curve that suggests that you go visit your local college and take a couple intermediate programming courses.