Originally Posted by Lacrymas
@Dr. Koln did you get an answer? ;d


Not really ; Jeff-norD told me they were still discussing it too.

Quote
We forgot to answer you on that one Dr.Koin because we are having that discussion together.

For me a good stronghold is something that you want as a player to come back. Something that you can customise too and upgrade. We'll see what we do about it in the future smile


I guess my "trap" of asking what they thought was good or bad examples of housing/stronghold systems in other videogame was detected, hehe.

I'll leave the question open regardless ; Raze and Jeff read the forums so they should feel free to say more of what they'd expect to find in a good stronghold.

edit : the question as I wrote it
How does Larian define a good stronghold ? What would be a bad one ? Would you have examples, in maybe other games, of where you'd like to go and what you'd like to avoid, after the Homestead from DOS1 ? I think this is a question for both the Real Designer and Unwavering Writers smile

Last edited by Dr Koin; 22/09/15 11:41 PM.

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