despite being developped with the Baldur's Gate engine
It was Unity, not the Infinity Engine. Though PoE is aggressively mediocre, so so much for that.
Some players are against MP because it reminds them of console games. That's it. D:OS didn't lose anything by including MP and it wasn't cynically produced with only MP in mind.
My bad, I thought so. They really got out of their way to make it look like the old thing

And yes, maybe. There are so much "wars" going on out there... Console vs console, Console vs PC, SP vs MP, title X vs title Y... Human race needs wars. *shrug*
And I didn't say DOS1 was produced with
only MP in mind, but it was clearly produced and heavily advertised upon the coop feature. If the coop works, it's not a big deal to make it work solo, especially in that kind of turn-based game. I'd wager it's slightly more difficult to make a proper SP mode in a Tomb Raider : Guardian of Light as it demands reactivity from both players at the same time, so you'd have to put some kind of IA in your game.
Just to clarify
