I didn't play kotor2, damn those console release. It's funny I learned about Jade Empire when they finally released it on PC but Kotor2 completely went under my radar.
Bottom line, I'll trust your judgement but I can't fully understand it sadly.

I also though of Big Boss, but I'd rather point Liquid Snake and The Boss, as I didn't do the classic Metal Gear. Liquid is one villain that you just want to deal with once and for all. The Boss is indeed an exception, a villain you can't really bring yourself to hate because she isn't really THE villain of the game.

It's true that sometimes, a good villain also is a just tragic villain. It may be someone you rather hate to love, because you know they have to go, leaving you, the player, on a bittersweet note.
Writing a villain you hate is not that easy : he may just turn up annoying. Writing a great villain to hate is hard. Let's not dismiss this kind of villains : I actually am starting to feel annoyed by all those sympathetic villains with a noble but distorted goal we are presented in every game and movies these days. It seems writers feel the need to give ulterior motives, dark childhood, trauma or whatever to their villains. Sometimes, it's just refreshing to have one that only want to see the world burn.
Batman analogy time : The Joker is just as good a villain as Freeze, and one is genuine while the other merely had to resort to villainy.

But technically it's still the same , and we're back to the very first posts : if you have virtually no idea who this last boss because the game never cared to introduce them, it's probably a bad design :p ( hello, Lucifer from Castlevania Lords of Shadow! )

edit : you sneaky you :p

Last edited by Dr Koin; 27/09/15 10:55 PM.

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