Putting the best armor in the first town was bad design, I think.

In most cases BG1 and IWD1 were very good in how they gave you items.
It felt important when you finally could find/afford your first longsword+1.
You gained power rather slowly and each step made you feel stronger.

My favourite games regarding world exploration were Gothic1+2 and Risen1.
You could go anywhere right from the start (except some areas owned by some fractions).
But in the beginning you are so weak that a lone wolf is a big danger to you.
You could kill a troll at lv1. But you had to poke it with a wooden stick for 1h without being hit.
I have played only D:OS so far, but I think the other Larian games went in the same direction.

Combining everything above:
You can find a good armor at the very beginning. But you must sneak past lots of enemies that can kill you with a single hit. If you can kill or avoid powerful enemies, then you have earned good equipment. But putting the best armor in the first town is just cheap.


groovy Prof. Dr. Dr. Mad S. Tist groovy

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Because there are too many people who work on artificial intelligence already :hihi: