I strongly agree with most of the points being made for well crafted bosses. Although, I've got to admit, one or two of original sins bosses (graveyard and lighthouse), I didn't hear about before venturing into the wild, and holy s--- that was fun getting stomped on and being unprepared! smile

Bosses are a necessity. They stick in my mind, almost all of them. 110% keen for challenging boss fights that are well scripted and challenging in D:OS 2