Hmmm, I'd rather characters react towards you, based on a mixture of your reputation, consequences, actions, etc.
I don't like the sound of this system 'cos it's poorly adapted from the original concept of "karma". In fact, it's pretty much lifting a concept from a culture without much understanding.
*snip*
Hahaha, what a stupid long post. See? No one wants to read it.
I prefer choice and consequence over karma. It's an established system and it works. DOS2 sounds too complicated already.