Originally Posted by Lacrymas
Is this enough deterrent for you - http://tinyurl.com/o9nge2h ? :p Your choices lead to that outcome.


I'm not sure I see what you mean with this. Your idea is that if one devours enough souls, one gets caught and tortured to death, or something equivalent?

If so, that honestly sounds a lot more simplistic and a lot less gameplay-enhancing than any of the suggestions, so far. It could probably be good in a roguelike or something more in the vein of "choose your own adventure", but if DOS is any indication, that is not what Larian are aiming for with DOS2.


My name is Ahnion, dammit---with a grave accent on the i!