Originally Posted by Raze

That could be done with a simplified interface with the most common functions, and then an advanced mode with everything.


This sounds like a good idea.
There are a few functions that will be used very often, while others are used very rarely. This fits to my experience with computers in general and the RPG maker2000 (The only game creation program I have used.)

The RPGmaker was 2D and simple (SNES look), but even somebody who knows nothing about programming (like me) was able to create a good game.


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