Anyone around who knows how to make this part work?
I can't get the LSMG file to change to an LSB.
The .LSMG won't "change" to an .LSB, the editor will just generate multiple compiled materials (.SHD/.BSHD) and a "catalogue" (.LSB) for the source material (.LSMG).
The location of the generated .LSB-s is also a bit weird.
My .LSMG was in
Data\
Editor\Mods\%MyMod%\Assets\Materials; the generated material was in
Data\
Public\Mods\%MyMod%\Assets\Materials.
Also, make sure that you don't relocate the .LSB or .SHD files, as their paths are hardcoded in the .LSB:
![[Linked Image]](https://dl.dropboxusercontent.com/u/32263228/dos/gr2/bshd_paths.png)