So something im not activeley working on but i might aswell post it here.
So ive seen quite a lack of interresting moves for melee classes in Original Sin.
Most ideas tend to be about making melee classes into a tank or a berserker kind of guy.
What about grapling? And throwing more to the point?
A class based on the idea of relocating opponents and controlling them. Throwing them against other enemies dealing damage, pulling them towards them.
There is already the option to throw items, why not throw enemies? teammates?
Maybe some momentum based skills, there is already a charge skill, why not one that also knocks enemies out of the way?
Additionally, there should be improvised weapons, such as objects you could normally throw now doing increased damage in combat.
In short, a class that likes throwing things like a lunatic.
It could be a kind of Savage or Barbarian type of character.
Last edited by Sordak; 17/10/15 06:41 PM.