But this is a brand-new game, ostensibly getting a brand-new engine.  That was my point.  If ever there was a time to bring day-night to Divinity it is now.  Because, if not now, when, then?
What, so it's suddenly become now-or-never for day/night?
Just looking at the pre-alpha of D:OS 2, even a cosmetic-only day/night does not make sense because you have so supposedly get off the island by "tomorrow", but no matter how many nights pass, tomorrow will never come.