So, in "Enhanced" Edition, when you fire special arrows, they go in a straight downward line (unless you aim at a specific body part of an object in the world, presumably).
At first I thought this was cool; I noticed it when I saw that the world geometry interfered with the shot more easily. Pretty cool - now you can't hit the ground behind a small dune, which makes perfect sense.
However...
the shot is measured from the knees. Who playtested this? It's obvious before you even leave the first beach, right on creation.
Edit: I just realized that my mouse pointer is not visible in the picture. I'm aiming at the "14.4" visible on the far right, but I'm being stopped by the dune between the archer and the pointer, resulting in the targeting of said dune. /editThis may seem like a pretty minor issue, but if you're a ranger, with the world geometry issues in D:OS, this quickly becomes frustrating beyond belief. Forget about getting an easy shot in, you'll have to spend time just to see what you can possibly hit from a vantage point, if there's so much as a small dune or stone in the way.
The shot is fired from the bow; why on Earth would you be limited based on shooting from your knees? The measurement is completely off.
I realize that tying it completely to the tip of the arrow notched to the bow is obviously unreasonable, but it definitely needs to be adjusted upwards; chest-height or probably even head-height, adjusting for the fact that you can angle the bow/crossbow and actually shoot from about that height.
Edit 2: I also want to add that it's not all bad news - special arrows now seem to scale properly, which is absolutely wonderful.