Originally Posted by Luckmann
Originally Posted by Gyson
The Enhanced Edition seems to (oddly) have several old bugs that (I thought) were eliminated through patches in the original release.

For example, people on Steam are stating that health bars aren't syncing properly between multiple clients in co-op, possibly because of stat-modifying equipment. Wasn't this fixed back in the day?

Also, people on Steam are complaining about that old bug where melee characters need 1 extra AP to execute a melee attack than is actually required or used (i.e. the game claims Madora's attack takes 5 AP when it's only supposed to use 4, and it will only use 4 when the attack is executed, but it will not allow you to execute it unless you have 5 AP stored up). Wasn't this also fixed a long time ago?


Yes and no. The former was fixed in D:OS, but the latter was an issue I was having with the last release of D:OS, so that was never adequately fixed, for sure.

Kinda sad that there's so many bugs, though. I think a lot of people (me included) was hoping that D:OS:EE would have less bugs, not more, and have more issues fixed than not.


I have seen lots of major games come out and then go through quick bug-fix versions, including good games. Anyway, these are not mega-budget mindless AAA games made by large studios - they have to decide where to put their gaming dollars - on testing or actual game development.

Looking at the rate with which they are putting out bug-fix versions, I think you will have a much smoother experience a month from now.

(I bought Pillars of Eternity and put it aside after finishing Act I for precisely this reason. Lots of irritating stuff.)