Originally Posted by Volsungh
What's the point of playing lone wolf with 2 chars ? I mean, you control only 2 char, you spend most of the time watching the enemy acting, and have a very little diversity. I never played this way, even in orignal. It seems very boring to me.


Well, I felt like playing 4 chars was desperately long and boring myself ; two more chars in the fight tends to make fights drag even more imho. The fact I can't and mostly don't care about companions ( sorry, Larian writers! ) in cRPGs also obviously plays a big role in me going the dual LW way.
Also we are playing coop and we actually BOTH don't like companions, so yeah we basically both wanted a Lone Wolf character :p

As far as diversity is concerned, you still retain some. Overall I think you gain less ability points than two chars, but this is enough to get some pretty nice combos you wouldn't be able to get otherwise.

Essentially, LW was an alternate play style in Classic DOS, but it somehow became another handicap in DOS:EE Tactician difficulty. This is sad, as it implies some inbalance and restrictions between builds.


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