Originally Posted by Azyle
So.. if what I am reading is correct.....

Marksman doesn't require going into many other skills like Man at arms and Scoundral, correct?

And they aren't completely terrible?


It sounds like you will be dealing a good chunk of damage, but with nothing else to back you up, you will need more than a helping hand from your teammates. Dropping a few points into Scoundrel or Man at arms for either Invisibility / Cloak and Dagger / Become Air / Fast Track or Battering Ram / Crushing Fist still sounds mandatory to escape those tight spots you WILL find yourself in, especially with the surprise new mobs in Tactician.

Also, the general consensus is that, and it may come as a surprise, investing points in Perception / Hyeropia or using the Ranged Precision Stance may actually be counter productive. Skills, special arrows, and crowd-controlled mobs always offer 100% chance to hit so just Control all of them and unleash hell. With a strong emphasis on damage and crit, Marksman seem to be a totally viable option as far as Damage Dealing goes.
It's just that it is all quite silly and now lacks a few utility SKILLS ( as opposed to arrows ). I mean, who in their right mind would make a ranged character and find out that ignoring bonuses to Chance to Hit / accuracy is a better way to go ?


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