I don't know how else to put this, but the controller UI for D:OEE is really, really unintuitive. I am constantly hopping through drop menus after drop menus to execute the simplest of actions, like moving a crate; I can't see stats changes when I equip items on characters because there is no stats screen accompanying the character paperdolls; there is no "alt" key to spot items in the distance, instead we are reduced to an "area search" function.

Movement is great as I can walk without hitting a toggle key, and the enlarged fonts makes it easier on my failing eyesight, but other than that, the controller UI is a nightmare.

Luckily, I had setup an Xpadder profile when I was playing D:O, which allows me to switch to keyboard + mouse UI while using my Xbox controller, using my left trigger key for spotting (when do we ever need the right mouse button in this game....) but I can barely read the texts and there is no way to change the font size.

...why is there such a significant difference between the keyboard + mouse and the controller UIs? The controller UI really should have just taken the existing keyboard + mouse UI from D:O and added some small touches (left stick movement, enlarged font, toggle between centered character movement and free movement).

Last edited by Stabby96; 02/11/15 11:21 PM.