@DrKoin: If you do not play it already, you should play Age Of decadence. There you have realistic combat (well, at least much more realistic than in any other turn and AP based RPG). Realistic means also that it is very hard, so only combat optimized chars have a chance to survive combat (It is possible to finish the game without combat) and even than it will be difficult when you are outnumbered (which is almost always the case).
Divinity games were never realistic and this wil not change in D:OS2. The main goal of the combat system of D:OS is to be fun and interesting (I think it is, D:OS has my favourite combat system of all RPGs.). While keeping it interesting, the best thing they can do is to make it balanced. Right now some builds are much better than others, but the game is so easy that you can beat it with almost any group. (I play on normal. In my original playthrough and now in the EE I have an archer, a warrior (madora), a mage (jahan) and a hybrid (Mage/warrior) and I am doing well.)
I like the system as ot os now and I do not know how having less AP and only 1AP per action can make it better.

Prof. Dr. Dr. Mad S. Tist

World leading expert of artificial stupidity.
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