Originally Posted by Ayvah
Well, they are implementing "spell crafting" which allows you to merge 2 spells to create an entirely new one, but from what I've seen, the resulting spell will belong to a specific school of magic. I actually think it'd be cool if by crafting a "fire" and "earth" spell together, you would create a spell that actually belongs to both the fire and earth skills and requires that you put skill points in both. They could do the same thing with the non-magical skills.

The idea being that by putting stats into 2 different areas, you aren't "multiclassing" but rather you're creating an entirely new class.

I think that would be cool.


Yeah, even back in the alpha, one thing I proposed was skills which were "either/or" skills. Like Phoenix Dive would require you to know EITHER Warrior 3 or Fire 3 to learn, but if you knew either that was all you'd need, and it would take the higher of your STR or INT stats in its calculations.

But given how D:OS EE's approach has been to eliminate redundant skills, and making the roles of skill groups more distinct, I'm not sure Larian is all that keen on the idea.