Originally Posted by kmb08753
My biggest problem, regarding targeting, is ranged attacks being blocked for no good reason. Aiming on any elevation is an issue. Why are arrows blocked by the ground when aiming downhill? About a third of the time the smallest bump or step will prevent ranged targeting. Really bothersome.


For some reason, in D:OS:EE line of sight for ranged attacks is calculated from the character's knees. This is causing small deviations in terrain height to block ranged spells and weapons that travel down a projected path from the caster.

In the original D:OS this didn't seem to be an issue because ranged attacks were fired from the character's chest. I'm not sure if the behavior in D:OS:EE is a bug or if there's some reasoning behind this change.