Originally Posted by Gyson

For some reason, in D:OS:EE line of sight for ranged attacks is calculated from the character's knees. This is causing small deviations in terrain height to block ranged spells and weapons that travel down a projected path from the caster.

In the original D:OS this didn't seem to be an issue because ranged attacks were fired from the character's chest. I'm not sure if the behavior in D:OS:EE is a bug or if there's some reasoning behind this change.

As far as I remember things the current behaviour of D:OS:EE is only slightly worse than D:OS with regards to ranged attacks with most attacks targeted from the knees or below. There are some ranged spells/attacks I swear it aims out of the arse.