Hmm, well, figured as much that lockpicking is still not very useful. Might follow through with the mod to add chests that can only be lockpicked (once the editor is out.) Then again, you really only have to invest 2 points into lockpicking since you can get 2 bonuses from gear and 1 from the right trait. I'll probably also make those bonuses extremely rare and only appear on divine loot (I assume those bonuses still show up on basic magic items? Always annoyed me that basic items could provide such a significant effect.)
Good to hear pickpocketing might be a bit more useful since gold is harder to come by. How about lucky charm? Any more useful? I'd rather like to see the treasure tables they draw from if anyone knows how to do that. Involves unpacking the game files and looking in the stats folder. Might also be a "templates" folder in the game folder already with the stats folder.
Last edited by Baardvark; 05/11/15 07:55 PM.