I know people may have different feelings about it, but inventory management really killed some of the joy of DS1 for me. :( So much time was wasted doing it. I'd rather clean my room than organize all of my containers/npcs (empty containers and mercs made for storage) and having to manually drag things back and forth because there's no shift + click feature to move things quickly between inventories. While we're on the topic of storage, it'd be nice if they had a sort button too. Besides being flooded by keys being a problem (a keyring would be nice), do we really need multiple types of similar items like skulls? Unstackable items that have the same name and appearance further added to clutter.

The best crafting feature I've encountered in any game so far was in Guild Wars 2. With the click of a button, it would send all crafting mats to a special storage specifically for crafting mats. When you wanted to craft, the game would use mats from your inventory and mat storage automatically, so you didn't have to pull all the mats out. I'd love to see a similar system in Divinity 2.