Originally Posted by Stabbey
Gyson, you don't believe that the NPC dialogue is annoying. Fine. That's an opinion and you are entitled to it.

But please stop telling other people that they are not allowed to have opinions that are different than yours, and if they do so, they are objectively wrong.

Stabbey, please point out where I actually said people aren't allowed to have an opinion. Because I'm pretty sure I said exactly the opposite. Until then, this is where I'm going to ask *you* to stop putting words in my mouth and (if you're going to criticize me) criticize the things I'm actually saying instead of some strawman attack.

Also, there's a big difference between presenting an opinion and presenting a load of B.S. as fact. Unfortunately this thread is full of the latter.

Originally Posted by Stabbey
All your "actual data" stuff is completely and totally irrelevant to the actual experiences and opinions of other people, no matter how many paragraphs you post about it.

I'm sorry it's inconvenient for you, but that data is a whole lot more relevant to this discussion than the bogus claims people have been tossing out there as facts. At least I'm actually giving real data rather than presenting a warped perception of reality.

Here's a tip: I wouldn't have to counter every lie with a piece of data if people in this thread would begin using a little accuracy and honesty for a change. You're sick of my numbers? That's fine. I'm sick of the wild exaggerations which often don't even have a lick of truth to them. Looks like we're both sick of something.

Originally Posted by Stabbey
Originally Posted by Gyson
By the way.. your "DID YOU HEAR THAT" video you linked above? Have you tried engaging the skeleton NPCs in a conversation and then moving on? I know, it sounds a lot crazier than just sitting there listening to them until the end of time, but it might just be the fix that works!

Do you seriously, honestly, deeply in your soul believe that having a literal THREE SECONDS between when the dialogue ends and when the loop begins again is perfectly fine?

I already suggested reporting specific examples that could use timing adjustments (rather than trying to change all of Cyseal or the entire game). The demon fight video shown earlier in this thread is a good example of where improvements could be made, as it's otherwise unavoidable.

The two skeletons you're referring to could be cleaned up as well.. but at the same time you could also not stand there idle for minutes on end since there's really zero reason for you to do that unless you're a masochist (or just trying to make a mountain out of a molehill).

Of the two, I'd prefer time was spent fixing the demon fight rather than the skeleton conversation, the latter being an easily avoidable issue just by not intentionally loitering there. You absolutely can't stand the noise but you can't be bothered to move your characters a short distance away? How about using some common sense so the developers can spend time fixing real problems instead of the ones you're choosing to create. That was my point.