I already suggested reporting specific examples that could use timing adjustments (rather than trying to change all of Cyseal or the entire game). The demon fight video shown earlier in this thread is a good example of where improvements could be made, as it's otherwise unavoidable.
The two skeletons you're referring to could be cleaned up as well.. but at the same time you could also not stand there idle for minutes on end since there's really zero reason for you to do that unless you're a masochist (or just trying to make a mountain out of a molehill).
Of the two, I'd prefer time was spent fixing the demon fight rather than the skeleton conversation, the latter being an easily avoidable issue just by not intentionally loitering there. You absolutely can't stand the noise but you can't be bothered to move your characters a short distance away? How about using some common sense so the developers can spend time fixing real problems instead of the ones you're choosing to create. That was my point.
You think that it's a greater waste of Larian's time to individually find and tweak each instance of overly repetitive dialogue instead of doing a global fix (of say, "one minute of silence between finishing and restarting dialogue") which would solve all the problems at the same time?