Originally Posted by Stabbey
I thought that the voice-overs in the vanilla version were too frequent and repetitive, but I was hoping the EE would improve on that more. They didn't so I'm going to repeat it in hopes that maybe they'll actually listen for D:OS 2, or maybe even take out the voiced NPC banter entirely.


Completely silent NPCs? Well that's one way to make a game world feel dead. Is D:OS2 taking place in a library setting? silence

I notice you have a my-way-or-nothing approach to the problem there. That's the type of response that earns the "just thumb down your volume knob whenever you're not doing anything important" advice. rolleyes