Originally Posted by Sotanaht
As for the nutjob suggesting level scaling; the MAIN problem with level scaling is that enemies are always two steps behind the player and you can NEVER find a challenge. With unscaled, players have the opportunity to go into an area early if they've been finding the game easy, which they cannot do in a scaled game. Of course, it's a fairly moot point if there is no overleveled area you can reasonably get to, but scaling only makes it worse.


...

Ehem. To the poster with reading comprehension issues (I kid), this "nutjob" would like to point out that he specifically said "I will always be sad this game doesn't include an option to level-sync content up to your party's level.". I did not say level-sync content down to your party's level, I said level-sync up to it - which completely removes your concern about not being able to go into certain areas early to find higher level opponents.

I tend to choose my words fairly carefully for a reason, although it doesn't do much good if people just skim over them before tossing an insult my way. :P