Originally Posted by Dr Koin
I'll welcome a system where I don't have to involve numbers in the 50+ whenever
Of course, big numbers are painfull for human brain. Anything above 20 is not natural and need heavy training. However, current AP per turn is in this range perfectly fine. It is granular enough to enable play with. Make more raw, removes subtle play.

I would like to see reduced number of HP points for the same reason. 2689HP is hard to get for my brain. If something simple then divide by 10 all HP/damage related numbers .

Last edited by gGeo; 08/11/15 06:28 PM.