Originally Posted by Haleseen
From my understanding of all of the streams that they had, is that the system with many APs was particularly hard to balance and unwieldy for new users of the system. They wanted to go with something more simplified, where single moves would be the determining factor on which you would either win or lose a battle, rather than say, attacking 4-5 times a round.
Where did you find/hear that ?
The gold rule is: When something works, dont change it.

The combat works great. So why dumb it ( diplomatic say streamline it) down?

As long as AP number is under 20 then its ok. Number above that are diffcult to get for human brain.

However dividing all HP related numbers by 5 is a good idea. Dont understand why thousands of HP. Well maby becouse of chinesse market. Base HP of regular chinesse web browser MMO is about gazilion.
Also the HP progress is quite steep. From 100HP to 2500HP is a lot. Less HP difference also helps difficulty tuning and over leveling issue.

Last edited by gGeo; 10/11/15 09:32 PM.